Review: Divinity: Original Sin 2 (Sony PlayStation 4)


Review by Matt S. 

As a child, I spent more time than was healthy being utterly enthralled by the old Dungeons & Dragons PC titles. From Eye of the Beholder and Wake of the Ravager, through to Strahd's Possession and, later, Baldur's Gate, I would play and replay these games, to the point where I had every nook and cranny within them memorised. I've become increasingly disillusioned with the way western RPGs have evolved (I enjoyed Skyrim and Mass Effect well enough, but they weren't exactly Baldur's Gate), but running concurrently to those modern releases in recent years has been a revival of the old RPG that has absolutely delighted me. Wasteland 2, Pillars of Eternity, and Torment: Tides of Numenera have all been both remarkably nostalgic, and proof that there's still modern relevance in old RPG design. Within that sub-genre Divinity: Original Sin 2 might just be the best of them all.

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